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is there any way to get a sane number on an objects current y rotation?

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Want to build a clock, rotate a plane, how can I see when the plane is rotated 0, 90, 180, 270 degrees etc? (I would like to read these rotation states then do other actions and so on) All I get is a snapping from 90 to 270 in the readout. Or worse. Is there any sane way to do this without descending into madness?

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